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Map Violet Rampart 1.3

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Date Editor Before After
5/5/2020 12:24:42 PMEErankAdminAnarchid before revert after revert
5/5/2020 12:23:53 PMEErankAdminAnarchid before revert after revert
Before After
1 Looks like the crash is an out of memory error. It only happens on windows Spring because it's still compiled 32-bit. The underlying reason could be that the texture is largely uncompressed in order to maintain accuracy on the edges. 1 Looks like the crash is an out of memory error. It only happens on windows Spring because it's still compiled 32-bit. The underlying reason could be that the texture is largely uncompressed in order to maintain accuracy on the edges.
2 \n 2 \n
3 Unsure if i can find the bother to recompile it cleanly. 3 Unsure if i can find the bother to recompile it cleanly.
4 \n 4 \n
5 [quote]If you lie void ground so much then make Azure with void ground. [/quote] 5 [quote]If you lie void ground so much then make Azure with void ground. [/quote]
6 I don't like void that much and this isn't my map. I do like void much better than i like something that looks exactly like normal water, but also mysteriously blocks movement. 6 I don't like void that much and this isn't my map.
7 \n
8 I do like void much better than i like something that looks exactly like normal water, but also mysteriously blocks movement.
9 \n
10 I consider the current state of non-acid Azure broken.