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B898097 16 on Eye of Horus v13 (Multiplayer)

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Date Editor Before After
5/24/2020 3:29:56 PMCHrankAdminDeinFreund before revert after revert
5/24/2020 3:26:29 PMCHrankAdminDeinFreund before revert after revert
Before After
1 I would be interested in seeing how these large teams compare to taking the top 3 players from the team and splitting the commanders between them. I don't know how @ADVENT uses commshare internally, but merging a high apm player with a low apm player, so effectively it's just giving a larger share of the income and unit control to the more active player, sounds very tempting. 1 I would be interested in seeing how these large teams compare to taking the top 3 players from the team and splitting the commanders between them. I don't know how @ADVENT uses commshare internally, but merging a high apm player with a low apm player, so effectively it's just giving a larger share of the income and unit control to the more active player, sounds very tempting.
2 \n
3 If the goal is to include newer players (which should be part of clan events), commsharing might kind of rob them of their full share of control. The WHR team strength formula which weighs every player equally also wouldn't apply to a team where control is manually distributed.