Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Disable Squading in PUG games

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
6/5/2020 6:23:05 AMLVrankSenaven before revert after revert
Before After
1 Communication wins game not clans. Without proper communication there is no order and without order there is no victory. You cant disable it so there must be other ways how to limit it. 1 Communication wins game not clans. Without proper communication there is no order and without order there is no victory. You cant disable it so there must be other ways how to limit it.
2 Matchmaking system should be reworked to solve issues like that and i doubt anybody will try do it. Two things must be removed already before these issues - two commander thing (its unbalanced game in any way) and stupid thing when in one team there is two purple games + two lobstars + mediocre players vs at least four blue players and plus medicare stuff. These two things would solve so much unbalanced game problems. 2 Matchmaking system should be reworked to solve issues like that and i doubt anybody will try do it. Two things must be removed already before these issues - two commander thing (its unbalanced game in any way) and stupid thing when in one team there is two purple games + two lobstars + mediocre players vs at least four blue players and plus medicare stuff. These two things would solve so much unbalanced game problems.
3 Matchmaking is around also that it put same clan members in same team. If devs change it then problem will be partialy solved. Example like splitting two best clan players. However it will lead situation where they would not want fight each other and one or even both will spec. 3 Matchmaking is around also that it put same clan members in same team. If devs change it then problem will be partialy solved. Example like splitting two best clan players. However it will lead situation where they would not want fight each other and one or even both will spec.
4 Infinite clan size is one factor which leads to problems because there is only three/four big clans in ZK now which actively playing. They amassed most advanced players Clan should be limited size if we want diversity ( like it was before) . Already there is games where clan stack fight vs clan stack. Already there is games where is @mc vs @ADVENT. In some cases @GHC also present with three players. 4 Infinite clan size is one factor which leads to problems because there is only three/four big clans in ZK now which actively playing. They amassed most advanced players Clan should be limited size if we want diversity ( like it was before) . Already there is games where clan stack fight vs clan stack. Already there is games where is only @mc vs @ADVENT. In some cases @GBC also present with three players.
5 5