1 |
I
really
want
to
see
flamethrowers
and
gauss
weapons
lose
their
silly
"hits
the
same
target
N
times"
feature.
Yeah,
it'll
completely
change
the
role
of
the
Karganeth
and
make
it
so
Pyros
can't
rip
down
eco
and
labs
hellishly
fast
compared
to
fighting
units
and
defenses.
.
.
but
having
weapons
that
deal
damage
based
on
the
size
of
the
unit's
*hitbox*
just
feels
absurd.
|
1 |
I
really
want
to
see
flamethrowers
and
gauss
weapons
lose
their
silly
"hits
the
same
target
N
times"
feature.
Yeah,
it'll
completely
change
the
role
of
the
Karganeth
and
make
it
so
Pyros
can't
rip
down
eco
and
labs
hellishly
fast
compared
to
fighting
units
and
defenses.
.
.
but
having
weapons
that
deal
damage
based
on
the
size
of
the
unit's
*hitbox*
just
feels
absurd.
It's
just
impossible
to
properly
understand
the
unit's
behavior.
Hitboxes
aren't
even
*visible*.
|