1 |
I
guess
it
doesn't
matter.
I
was
hoping
for
a
way
to
direct
spiders
along
the
border
cliffs
of
maps
like
Ravaged
v2,
to
sneak
attack
the
enemy
while
staying
undetected
by
radar
or
vision
until
coming
up.
But
this
can't
be
done
effectively,
because
the
spiders
keep
popping
up
to
the
top
of
the
cliff
into
radar
range
regardless
of
what
orders
they
are
given.
|
1 |
I
guess
it
doesn't
matter.
I
was
hoping
for
a
way
to
direct
spiders
along
the
border
cliffs
of
maps
like
Ravaged
v2,
to
sneak
attack
the
enemy
while
staying
undetected
by
radar
or
vision
until
coming
up.
But
this
can't
be
done
effectively,
because
the
spiders
keep
popping
up
to
the
top
of
the
cliff
into
radar
range
regardless
of
what
orders
they
are
given.
They
can
walk
under
the
cliffs,
but
they
won't
consistently
stay
there.
|