1 |
WHR
also
assumes
that
skill
differences
are
transitive,
that
is
all
players
can
be
arranged
by
strength
on
a
one
dimensional
scala.
There
are
always
players/playstyles
against
whose
one
performs
better
or
worse
than
a
perfect
single
rating
would
predict.
Since
WHR
cannot
capture
these
relationships,
choosing
the
right
opponent
can
result
in
a
higher
rating.
|
1 |
WHR
also
assumes
that
skill
differences
are
transitive,
that
is
all
players
can
be
arranged
by
strength
on
a
one
dimensional
scale.
There
are
always
players/playstyles
against
whose
one
performs
better
or
worse
than
a
perfect
single
rating
would
predict.
Since
WHR
cannot
capture
these
relationships,
choosing
the
right
opponent
can
result
in
a
higher
rating.
|