1 |
Few notes from some games earlier --
|
1 |
Few notes from some games earlier --
|
2 |
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|
2 |
\n
|
3 |
-Units
like
glaives
seem
to
be
a
wee
aggressive
when
they're
approached.
I've
had
more
than
a
few
times
where
an
enemy's
ducks
went
up
to
my
glaives
and
my
glaives
approached
like
it
was
no
big
deal.
|
3 |
-Units
like
glaives
seem
to
be
a
wee
aggressive
when
they're
approached.
I've
had
more
than
a
few
times
where
an
enemy's
ducks
went
up
to
my
glaives
and
my
glaives
approached
like
it
was
no
big
deal
and
immediately
died.
|
4 |
-Knights are missing quite a lot of shots right now, even with clear vision and against stationary units. Not sure if this started with this patch, or an artifact from the old ones.
|
4 |
-Knights are missing quite a lot of shots right now, even with clear vision and against stationary units. Not sure if this started with this patch, or an artifact from the old ones.
|
5 |
-Some units are moving around without orders, kinda randomly. I don't have any examples to show, but I've seen random units just start walking away after a command. Mostly noticed it after a unit comes out of a factory.
|
5 |
-Some units are moving around without orders, kinda randomly. I don't have any examples to show, but I've seen random units just start walking away after a command. Mostly noticed it after a unit comes out of a factory.
|
6 |
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|
6 |
\n
|
7 |
Overall pretty good stuff, though!
|
7 |
Overall pretty good stuff, though!
|