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Story and single-player missions.

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Date Editor Before After
4/22/2012 9:39:31 PMFIranksprang before revert after revert
Before After
1 In my opinion one of the challenges of a Zero-K campaign shall also be the fact that there is only 1 faction. In games like Supcom, Total Annihilation, and Starcraft, there are multiple factions, and faction-stereotypes that are easier to indentify with ( like 'protoss are wise', 'core is cold and calculating', etc) . 1 In my opinion one of the challenges of a Zero-K campaign will also be the fact that there is only 1 faction. In games like Supcom, Total Annihilation, and Starcraft, there are multiple factions, and faction-stereotypes that are easier to indentify with ( like 'protoss are wise', 'core is cold and calculating', etc) .
2 \n 2 \n
3 Perhaps custom units in the campaign would be a good way to give the opposing parties some distinct flavor. 3 Perhaps custom units in the campaign would be a good way to give the opposing parties some distinct flavor.