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Why Swifts (rant)

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Date Editor Before After
10/14/2020 11:59:51 AMCZrankpsaniac before revert after revert
10/14/2020 11:54:43 AMCZrankpsaniac before revert after revert
10/14/2020 11:53:19 AMCZrankpsaniac before revert after revert
10/14/2020 11:38:31 AMCZrankpsaniac before revert after revert
10/14/2020 11:36:45 AMCZrankpsaniac before revert after revert
Before After
1 Okay, time for some responses: 1 Okay, time for some responses:
2 [q]1) What do you think about carefully microed Scythe raids in your territory? I feel like Swift is about the only thing keeping them under control.[/q] 2 [q]1) What do you think about carefully microed Scythe raids in your territory? I feel like Swift is about the only thing keeping them under control.[/q]
3 Thunderbird, Likho works. Gunships work too. Raiders, Faraday work too. Scythes are weaker then they seem since you kill them, you can safely reclaim them alongside the things they killed. 3 Thunderbird, Likho works. Gunships work too. Raiders, Faraday work too. Scythes are weaker then they seem since you kill them, you can safely reclaim them alongside the things they killed.
4 [q]2) This is a broader and more general issue predicated on abysmal efficiency of most mobile AA as point defense against planes, and the speeds of the planes. Just like Swift stops raiders, Thunderbird and Likho will gladly make you think twice about going in with that Ravager push. The only things that can do such dives tend to be ones immune to non-absurd amounts of bombers, e.g. terminal-stage multifelon shieldballs or minotaurs. [/q] 4 [q]2) This is a broader and more general issue predicated on abysmal efficiency of most mobile AA as point defense against planes, and the speeds of the planes. Just like Swift stops raiders, Thunderbird and Likho will gladly make you think twice about going in with that Ravager push. The only things that can do such dives tend to be ones immune to non-absurd amounts of bombers, e.g. terminal-stage multifelon shieldballs or minotaurs. [/q]
5 That's really good note. I've always felt like that ZK is supposed to not have dedicated AA, and only stuck with dedicated AA because designing air without AA wasn't feasible. 5 That's really good note. I've always felt like that ZK is supposed to not have dedicated AA, and only stuck with dedicated AA because designing air without AA wasn't feasible.
6 \n 6 \n
7 [q]Raiders being obsoleted by air units isn't an exclusive attribute of swifts, plenty of other planes and gunships can put a hard stop to deep raid shenanigans. One might argue that such fast response is the entire point of air units, specially of planes.[/q]Yeah, gunships can put a stop to deep raids too, but al least raiders can fight against Locusts and other gunships aren't super fast. I don't think fast response it the entire point of air units, Likho and Ravens often do deep raids, but fast response is one of the many things Swift is really good at. 7 [q]Raiders being obsoleted by air units isn't an exclusive attribute of swifts, plenty of other planes and gunships can put a hard stop to deep raid shenanigans. One might argue that such fast response is the entire point of air units, specially of planes.[/q]Yeah, gunships can put a stop to deep raids too, but al least raiders can fight against Locusts and other gunships aren't super fast. I don't think fast response it the entire point of air units, Likho and Ravens often do deep raids, but fast response is one of the many things Swift is really good at.
8 \n 8 \n
9 I've actually had an idea for air rebalancing. The core of it would be making both air and AA slower. Of course that would require a lot of work and unit stat tweaking. There's an assumption that air should be fast. This is why Phoenix sucks: It's a riot faster then raiders. That shouldn't exist. I feel the devs somewhat realize this, so they decided to make it useless instead of making it slower then raiders. ( A slow, high HP phoenix unleashing massive fireballs on swarms. . . but instead we have this) 9 There's an assumption that air should be fast. This is why Phoenix sucks: It's a riot faster then raiders. That shouldn't exist. I feel the devs somewhat realize this, so they decided to make it useless instead of making it slower then raiders. ( A slow, high HP phoenix unleashing massive fireballs on swarms. . . but instead we have this)
10 \n 10 \n
11 But Phoenix isn't the only riot that's faster then raiders. Swift is a riot too. To be more exact, 10 Swifts become a riot unit that can be anywhere on the map where AA isn't. 11 But Phoenix isn't the only riot that's faster then raiders. Swift is a riot too. To be more exact, 10 Swifts become a riot unit that can be anywhere on the map where AA isn't.
12 \n 12 \n
13 [q]Flak[/q]Just point at your base and press D. 13 [q]Flak[/q]Just point at your base and press D.