Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Widgets release

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/23/2012 12:01:08 PMAUrankAdminSaktoth before revert after revert
Before After
1 What are you talking about, cloaked crawling bombs are the thing thats likely to be hyper-exploitable here, not shieldblobs. Almost every factory has some kind of mid ranged weapon that makes them virtually immune to crawlies. Shield blob is ESPECIALLY vulnerable to crawlies due to AoE ignoring shields and clumping. They NEED a way to be immune to crawlies more than any other factory. 1 What are you talking about, cloaked crawling bombs are the thing thats likely to be hyper-exploitable here, not shieldblobs. Almost every factory has some kind of mid ranged weapon that makes them virtually immune to crawlies ( Warrior, Mace, Slasher, Venom, Moderator) or a cheap unit to explode them ( Glaive, Dart, Flea) . Shield blob is ESPECIALLY vulnerable to crawlies due to AoE ignoring shields and clumping. They NEED a way to be immune to crawlies more than any other factory. Worse, an outlaw will lose 50% of its HP to a roach if it's moving in while firing- the roach will still hit most of the shieldball if the outlaw is not at the front ( It's slower with low HP, so it rarely is) .
2 \n 2 \n
3 If you think outlaw is OP we can discuss that and nerf it if it truly is. Disallowing the always on thing is absurd: Especially because Godde already does this using the target priority thing and no widgets at all ( AFAIK) . 3 If you think outlaw ( Or shield blob) is OP we can discuss that and nerf it if it truly is ( I don't think so myself) . Disallowing the always on thing is absurd: Especially because Godde already does this using the target priority thing and no widgets at all ( AFAIK) .