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blitz/koda/bola/archer/venom and the advent of the riot/raiders

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Date Editor Before After
11/17/2020 5:53:00 PMRUrankYogzototh before revert after revert
11/17/2020 5:52:35 PMRUrankYogzototh before revert after revert
Before After
1 tbh i liked the old times when raiders were actually a threat more. 1 tbh i liked the old times when raiders were actually a threat more.
2 \n 2 \n
3 Raiders are supposed to soft-counter assaults and skirms, especially at small scale. Raiders scale worse so even before it only worked up until some specific point. But right now there is barely a scale small enough where raiders actually trade favorably. Since all those nerfs and addition of raider/riots, the game has turned into skirm wars. You use a few raiders to scout/punish any stray enemy cons, then very quickly switch to riot/skirm spam. 3 Raiders are supposed to soft-counter assaults and skirms, especially at small scale. Raiders scale worse so even before it only worked up until some specific point. But right now there is barely a scale small enough where raiders actually trade favorably. Since all those nerfs and addition of raider/riots, the game has turned into skirm wars. You use a few raiders to scout/punish any stray enemy cons, then very quickly switch to riots/skirms.
4 The games revolve almost exclusively around the Arty>Skirm>Assault RPS triangle, with just a few riots that are enough to completely shutdown raiders. I cant say i like that style more than the more fluid and volatile raider wars. 4 The games revolve almost exclusively around the Arty>Skirm>Assault RPS triangle, with just a few riots that are enough to completely shutdown raiders. I cant say i like that style more than the more fluid and volatile raider wars.
5 \n 5 \n