1 |
The thing i find annoying with puppies is the exponential rate of their replication. You let one in, and suddenly all wreckage is gone, they can erase it in seconds while not risking constructors or spending any energy. Then you add cloak for unstoppable damage. Essentially this removes reclaim as a comeback mechanic if you're JJ and you're on the offensive - just puppify anything near the enemy and they have nothing to build off.
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1 |
The thing i find annoying with puppies is the exponential rate of their replication. You let one in, and suddenly all wreckage is gone, they can erase it in seconds while not risking constructors or spending any energy. Then you add cloak for unstoppable damage. Essentially this removes reclaim as a comeback mechanic if you're JJ and you're on the offensive - just puppify anything near the enemy and they have nothing to build off.
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2 |
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2 |
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3 |
Gating it behind another unit makes the replication rate linear. You want to make puppies faster, you build more hounds. That sounds fair.
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3 |
Gating it behind another unit makes the replication rate linear. You want to make puppies faster, you build more hounds. That sounds fair.
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4 |
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4 |
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5 |
I also like the idea of giving JJ a proper dedicated raider that can pick off Fleas:
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5 |
I also like the idea of giving JJ a proper dedicated raider that can pick off Fleas:
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6 |
-
This
can
allow
the
Constable's
chip
damage
to
be
removed
as
a
solution
to
puppies,
and
perhaps
its
slow
beam
can
be
axed
entirely.
Why
does
it
have
two
abilities,
anyway?
|
6 |
-
This
can
allow
the
Constable's
chip
damage
to
be
removed
as
a
solution
to
[s]puppies[/s]
fleas,
and
perhaps
its
slow
beam
can
be
axed
entirely.
Why
does
it
have
two
abilities,
anyway?
|
7 |
- This can allow Pyro to be respecced further into a riot role rather than the current riotraider role, allowing to further solve many other issues with Jump.
|
7 |
- This can allow Pyro to be respecced further into a riot role rather than the current riotraider role, allowing to further solve many other issues with Jump.
|