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Battle Royale map concept

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Date Editor Before After
11/26/2020 9:42:58 PMUSrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 Having plentiful reclaimables in the low areas could be a fair disincentive to rush the top at start. 1 Having plentiful reclaimables in the low areas could be a fair disincentive to rush the top at start.
2 \n 2 \n
3 Putting spines and other sharp vertical obstacles around the top could be done to obscure lines of fire from the top plateau further. 3 Putting spines and other sharp vertical obstacles around the top could be done to obscure lines of fire from the top plateau further.
4 \n 4 \n
5 Also seems like fortifying the top in FFA is asking to get siloed/tremored out by the richer players who stayed low.