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[q]What's in that map, meteor showers? [/q]
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1 |
[q]What's in that map, meteor showers? [/q]
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2 |
Just what it says on the tin: EVIL.
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2 |
Just what it says on the tin: EVIL.
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3 |
[spoiler]
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[spoiler]
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[img]https://media.discordapp.net/attachments/538950952514879508/760601668365713438/unknown.png?width=1440&height=555[/img]
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[img]https://media.discordapp.net/attachments/538950952514879508/760601668365713438/unknown.png?width=1440&height=555[/img]
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5 |
\n
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5 |
\n
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6 |
Here
it
works
by
setting
units
on
fire,
but
for
other
mapping
purposes
you
could
for
example
tag
units
with
slowdamage
instead,
for
example
creating
slow
zones
that
affect
surface
units
in
sea
while
leaving
subs
and
amphs
unaffected,
or
vice
versa.
|
6 |
Here
it
works
by
setting
units
on
fire,
but
for
other
mapping
purposes
you
could
for
example
tag
units
with
slowdamage
instead,
and
create
slow
zones
that
affect
surface
units
in
sea
while
leaving
subs
and
amphs
unaffected,
or
vice
versa.
Or
disarm
fields.
You
can
do
anything
at
zombocom.
|
7 |
\n
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7 |
\n
|
8 |
[/spoiler]
|
8 |
[/spoiler]
|
9 |
\n
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9 |
\n
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\n
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10 |
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