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On silo use in this game:
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On silo use in this game:
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Aside from targeting the geo, you launch 2 shockley, then 2 eos. I assume the shockleys are to go through the shields, but in this scenario you should have just stopped at 1 shockley to stun, and let Trinity clean up and finalize.
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Aside from targeting the geo, you launch 2 shockley, then 2 eos. I assume the shockleys are to go through the shields, but in this scenario you should have just stopped at 1 shockley to stun, and let Trinity clean up and finalize.
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If going for the kill against a network of shields, what you really want is 3 eos - 1 to drain shields, 2 to go through and inflict lasting damage. You only need 2 shockley to go through a Funnelweb shield, and you had scouted none.
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If going for the kill against a network of shields, what you really want is 3 eos - 1 to drain shields, 2 to go through and inflict lasting damage. You only need 2 shockley to go through a Funnelweb shield, and you had scouted none.
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(And in the funnelweb scenario, the Eoses would have smashed against the Funnelweb's shields for nothing even after the second Shockley would have penetrated and stunned the anti).
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(And in the funnelweb scenario, the Eoses would have smashed against the Funnelweb's shields for nothing even after the second Shockley would have penetrated and stunned the anti).
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You could have also tacnuked his Bertha with the Eoses you had instead of going for the anti. That Bertha placement was very vulnerable.
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You could have also tacnuked his Bertha with the Eoses you had instead of going for the anti. That Bertha placement was very vulnerable.
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However, the real lesson about silo here is to flip the table and see what could be done by a silo to [u]you[/u].
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However, the real lesson about silo here is to flip the table and see what could be done by a silo to [u]you[/u].
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Your whole hill base was just as vulnerable to the silo, and Randy had the comfort and riches to build his silo in safety, as evidenced as him being able to produce the Bertha and the Anti while simultaneously pushing you nearly into your heartland.
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Your whole hill base was just as vulnerable to the silo, and Randy had the comfort and riches to build his silo in safety, as evidenced as him being able to produce the Bertha and the Anti while simultaneously pushing you nearly into your heartland.
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Targets abound: a silo built at approximately where he made the Bertha would have had 2/3 of your geos in range, as well as the Cerberus and the Trinity. Just the Cerberus worth of damage and strategic gain would have made it worthwhile; hitting Trinity would have been game. Cleaning up geos, the chainsaw, and then infernalizing your mexes or shockleying your defenses would have just been topping.
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Targets abound: a silo built at approximately where he made the Bertha would have had 2/3 of your geos in range, as well as the Cerberus and the Trinity. Just the Cerberus worth of damage and strategic gain would have made it worthwhile; hitting Trinity would have been game. Cleaning up geos, the chainsaw, and then infernalizing your mexes or shockleying your defenses would have just been topping.
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[q] Raven's don't come home in this setting. Licho being the most masculine plane comes home with dinner. [/q]
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Ah, yes, but what about that thing where an object placed between a light and another object occludes the light's shine for the other object?
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