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Transfer of factories afk players

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Date Editor Before After
12/29/2020 6:17:07 PMunknownrankShaman before revert after revert
Before After
1 The problem here is that it would be easier to simply ban players for this than having everyone need to run some heavy table modification and monitoring gadget that fires every time a command is issued. Mind you that in a team game a single person can run 1000's of commands *legitimately*. I dont think this would be good for performance just to clean up a couple of trouble makers. 1 The problem here is that it would be easier to simply ban players for this than having everyone need to run some heavy table modification and monitoring gadget that fires every time a command is issued. Mind you that in a team game a single person can run 1000's of commands *legitimately* during the span of 1-5 frames. I dont think this would be good for performance just to clean up a couple of trouble makers.
2 \n 2 \n
3 I dont think in this modern era where the factory stop command exists that the factory queue attack has any ground for unintentionalness. Although that can be cleaned up widget side. 3 I dont think in this modern era where the factory stop command exists that the factory queue attack has any ground for unintentionalness. Although that can be cleaned up widget side.