1 |
For BB, first scout its defenses with swift (3-4) afterburner flyover it. If you see gaps that scythes can penetrate - and it doesn't take much - then that is probably the best option. However, if the BB is raised where scythes cannot reach it or covered by enough turrets to rule that out, then a silo or scylla is probably the best option. The silo is better if the BB has shields as shockley eats shields and tac nukes will destroy the BB. A scylla holds more tac nukes and has 500 elmo more range than a silo so sometimes that makes a big difference.
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1 |
For BB, first scout its defenses with swift (3-4) afterburner flyover it. If you see gaps that scythes can penetrate - and it doesn't take much - then that is probably the best option. However, if the BB is raised where scythes cannot reach it or covered by enough turrets to rule that out, then a silo or scylla is probably the best option. The silo is better if the BB has shields as shockley eats shields and tac nukes will destroy the BB. A scylla holds more tac nukes and has 500 elmo more range than a silo so sometimes that makes a big difference.
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2 |
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2 |
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3 |
Alternatively,
sacrificing
18-19
ravens
to
bomb
it
might
work
(
BB
is
6000
metal
while
raven
is
300)
if
6
ravens
get
through
to
drop
then
the
BB
dies
-
of
course
if
the
BB
is
shield
or
has
caretakers,
then
more
ravens
must
succeed.
|
3 |
Alternatively,
sacrificing
18-19
ravens
to
bomb
it
might
work
(
BB
is
6000
metal
while
raven
is
300)
if
6
ravens
get
through
to
drop
then
the
BB
dies
-
of
course
if
the
BB
is
shielded
or
has
caretakers,
then
more
ravens
must
succeed.
|
4 |
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|
4 |
\n
|
5 |
Of course, there is always the DRP, zenith, trinity and starlight that will make short work of a BB :)
|
5 |
Of course, there is always the DRP, zenith, trinity and starlight that will make short work of a BB :)
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