Post edit history
Amph v Ship
| Before | After | ||
|---|---|---|---|
| 1 | Sea beating amph is how things should be, given that sea can't go anywhere else, while amph is also fully viable on pure land maps. | 1 | Sea beating amph is how things should be, given that sea can't go anywhere else, while amph is also fully viable on pure land maps. |
| 2 | \n | 2 | \n |
| 3 | Amph should need to exploit its ability to go onto land to beat sea. | 3 | Amph should need to exploit its ability to go onto land to beat sea. |
| 4 | \n | ||
| 5 | That being said, you didn't mention bulkhead. In the current meta they feel pretty essential for amphs to have a fighting chance against ships. |
