1 |
There is a recurring problem I notice in teamgames: players pick air/gunship en masse, so remaining players are forced to contest ground with inadequate forces, which leads, in most cases, in failure and frustration.
|
1 |
There is a recurring problem I notice in teamgames: players pick air/gunship en masse, so remaining players are forced to contest ground with inadequate forces, which leads, in most cases, in failure and frustration.
|
2 |
\n
|
2 |
\n
|
3 |
Air IS NOT ok in small teams, period. IT HARMS the team MORE than it does support.
|
3 |
Air IS NOT ok in small teams, period. IT HARMS the team MORE than it does support.
|
4 |
\n
|
4 |
\n
|
5 |
These were games with @izirayd which really showcased this isssue.
|
5 |
These were games with @izirayd which really showcased this isssue.
|
6 |
\n
|
6 |
\n
|
7 |
https://zero-k.info/Battles/Detail/1029496
|
7 |
https://zero-k.info/Battles/Detail/1029496
|
8 |
https://zero-k.info/Battles/Detail/1029481
|
8 |
https://zero-k.info/Battles/Detail/1029481
|
9 |
\n
|
9 |
\n
|
10 |
Battle
which
I
am
commenting
on
is
another
such
case.
Sure,
I
can
agree
that
VERY
competent
air
which
has
A
LOT
of
experience
CAN
pull
its
weight
in
terms
of
metal.
@Jummy,
@TechAumNu,
@ddabboqqepp
are
prime
examples.
But
air
has
become
popular
as
a
first
plop
SO
MUCH,
that
it
gets
picked
by
players
who
DO
NOT
know
the
game.
As
a
result,
all
they
do
is
feed.
|
10 |
Battle
which
I
am
commenting
on
is
another
such
case.
Sure,
I
can
agree
that
VERY
competent
air
which
has
A
LOT
of
experience
CAN
pull
its
weight
in
terms
of
metal.
@Jummy,
@TechAUmNu,
@ddaboqepp
are
prime
examples.
But
air
has
become
popular
as
a
first
plop
SO
MUCH,
that
it
gets
picked
by
players
who
DO
NOT
know
the
game.
As
a
result,
all
they
do
is
feed.
|
11 |
\n
|
11 |
\n
|
12 |
Moreover, what is main flaw of air is its inability to HOLD LAND. Its the same as flying snitch: flashy, boomy, but has ZERO staying power. Actual units that walk, drive and do pew-pew are SO MUCH MORE useful when you need to TAKE AND HOLD metal spots. Its just obvious.
|
12 |
Moreover, what is main flaw of air is its inability to HOLD LAND. Its the same as flying snitch: flashy, boomy, but has ZERO staying power. Actual units that walk, drive and do pew-pew are SO MUCH MORE useful when you need to TAKE AND HOLD metal spots. Its just obvious.
|