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[q]In 3v3 games, air must be selected. There are whole tournaments where teams play this way and win [/q]
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[q]In 3v3 games, air must be selected. There are whole tournaments where teams play this way and win [/q]
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Pray tell then, why it is that team which had an air lost spectacularly in the games I linked?
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Pray tell then, why it is that team which had an air lost spectacularly in the games I linked?
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I'll give you one reason: those were not tournament games. I am talking about casual Teams All Welcome games. You cant be purple and choose air, leaving ground to coppers. You are bound to fail.
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I'll give you one reason: those were not tournament games. I am talking about casual Teams All Welcome games. You cant be purple and choose air, leaving ground to coppers. You are bound to fail.
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[q]I believe small teams is where air is the strongest. [/q]
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[q]I believe small teams is where air is the strongest. [/q]
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Fair enough, it IS strongest there. But since it has ZERO ground holding capability, any multipliers make no difference whatsoever between small or big teams, in terms of ground value.
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Fair enough, it IS strongest there. But since it has ZERO ground holding capability, any multipliers make no difference whatsoever between small or big teams, in terms of ground value.
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[q]Without any air, if opponent has air, by the time you switch, team lost 2-3 coms and everybody is vote resigning ...[/q]
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[q]Without any air, if opponent has air, by the time you switch, team lost 2-3 coms and everybody is vote resigning ...[/q]
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Ill tell you exactly what happens when team does not have air. It builds some AA and advances hard. After 10 crashers, 2 felons and 2 aspis no comparable amount of air is going to make any substantial damage. Air essentially invested obscene amount of metal into something, that will die like flies and be only metal feed, while leaving team with inferior ground force.
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Ill tell you exactly what happens when team does not have air. It builds some AA and advances hard. After 10 crashers, 2 felons and 2 aspis no comparable amount of air is going to make any substantial damage. Air essentially invested obscene amount of metal into something, that will die like flies and be only metal feed, while leaving team with inferior ground force.
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See this one in particular. https://zero-k.info/Battles/Detail/1029496
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See this one in particular. https://zero-k.info/Battles/Detail/1029496
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Purple player going air is essentially a big clear exclamation ''I am not going to push''. Prove me wrong.
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Purple player going air is essentially a big clear exclamation ''I am not going to push''. Prove me wrong.
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[q]if you are one of the higher rated players on the team you need to be careful about when you pick air. If your team doesn't have enough competent players on the ground to hold however many fronts heed to be held then it's probably not clever to go air.[/q]
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Now this is a statemen I can get behind.
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