1 |
The
changes
are
pretty
good,
it
makes
thr
CoC
more
clear
for
new
players.
|
1 |
The
changes
are
pretty
good,
it
makes
the
CoC
more
clear
for
new
players.
|
2 |
\n
|
2 |
\n
|
3 |
[q]Custom widgets that control your units, sound warnings, place marks etc. are generally fine; widgets which perform tasks a human could not reasonably replicate or essentially play the game for you should be discussed with the developers first.[/q]
|
3 |
[q]Custom widgets that control your units, sound warnings, place marks etc. are generally fine; widgets which perform tasks a human could not reasonably replicate or essentially play the game for you should be discussed with the developers first.[/q]
|
4 |
I don't know about this one. It's not clear what "plays the game for you" means. I don't want to get in a massive widget discussion, but maybe this should be approached from another angle?
|
4 |
I don't know about this one. It's not clear what "plays the game for you" means. I don't want to get in a massive widget discussion, but maybe this should be approached from another angle?
|
5 |
[q]Custom widgets that control your units, sound warnings, place marks etc. are generally fine; widgets which [b]could noticeably affect game performace[/b] should be discussed with the developers first.[/q]
|
5 |
[q]Custom widgets that control your units, sound warnings, place marks etc. are generally fine; widgets which [b]could noticeably affect game performace[/b] should be discussed with the developers first.[/q]
|
6 |
\n
|
6 |
\n
|
7 |
[q]Do not start polls excessively. A poll is unlikely to pass if it failed decisively a few minutes ago, barring large changes to the situation, so spamming polls is a form of disruptive chat.[/q]
|
7 |
[q]Do not start polls excessively. A poll is unlikely to pass if it failed decisively a few minutes ago, barring large changes to the situation, so spamming polls is a form of disruptive chat.[/q]
|
8 |
This would much better solved with a technological solution. Just implement a system where you ban a user from starting another poll for 15 seconds after one of their polls fail. There's no way this would take longer then investigating a single poll spammer.
|
8 |
This would much better solved with a technological solution. Just implement a system where you ban a user from starting another poll for 15 seconds after one of their polls fail. There's no way this would take longer then investigating a single poll spammer.
|
9 |
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|
9 |
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|
10 |
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|
10 |
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