Post edit history
Movestate controlling unit AI
| Before | After | ||
|---|---|---|---|
| 1 | *insert pushing for unit move states to become Hold Position/Aggressive (approach enemies)/Defensive (avoid enemy fire zones or being decloaked)* | 1 | *insert pushing for unit move states to become Hold Position/Aggressive (approach enemies)/Defensive (avoid enemy fire zones or being decloaked)* |
| 2 | \n | ||
| 3 | I'll probably add that to my mod... | ||
| 4 | So much easier to just make changes to dyth's mod so I can change the rules for when I play with friends, thanks for implementing that feature :) |
