Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Athena

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/26/2012 2:09:42 PMCArankPxtl before revert after revert
Before After
1 @Saktoth - oh, yeah, I never saw the fac-assist, but that is an obvious use isn't it? 1 @Saktoth - oh, yeah, I never saw the fac-assist, but that is an obvious use isn't it?
2 \n 2 \n
3 Fixing that would require some brutally ugly hacks - make it clear that Athena is a flying factory and *not* a con by giving it no assist and making abandoned incomplete construction vanish in a puff of self-reclaim... but that creates a nasty inconsistency with other cons (and the Strider Hub) and a nasty UI problem since you can accidentally cancel construction with a move order. 3 Fixing that would require some brutally ugly hacks - make it clear that Athena is a flying factory and *not* a con by giving it no assist and making abandoned incomplete construction vanish in a puff of self-reclaim... but that creates a nasty inconsistency with other cons (and the Strider Hub) and a nasty UI problem since you can accidentally cancel construction with a move order.
4 \n 4 \n
5 Yeah, I guess the ploppable Athena has to stay gone. 5 Yeah, I guess the ploppable Athena has to stay gone.
6 \n 6 \n
7 The only way to make it work, imho, would be to make it a morph for a lab ( cloakies, obviously) , and at that point you may as well start coming up with special powers for all the labs. 7 The only way to make it work, imho, would be to make it a morph for a lab ( cloakies, obviously) , and at that point you may as well start coming up with special powers for all the labs. Which would be nifty, but silly and a whole new problem.
8 \n
9 I am showing intense restraint by not coming up with powers for all the labs.