Loading...
  OR  Zero-K Name:    Password:   

Post edit history

The reef

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/26/2012 8:01:20 PMDErankNeonSturm before revert after revert
Before After
1 @Anthem: 1 @Anthem:
2 How do you define "raider"? 2 How do you define "raider"?
3 \n 3 \n
4 Is Venom a raider, because the fac does not have any other raider and venom does a lot of (even if only EMP) damage? 4 Is Venom a raider, because the fac does not have any other raider and venom does a lot of (even if only EMP) damage?
5 \n 5 \n
6 More outlaw style weapons would be nice. 6 More outlaw style weapons would be nice.
7 We have no AOE+EMP mix! 7 We have no AOE+EMP mix!
8 We have no Slow+AOE mix which are not centered around the riot unit (outlaw) 8 We have no Slow+AOE mix which are not centered around the riot unit (outlaw)
9 I would like a gluten cannon!
9 \n 10 \n
10 I would like a gluten cannon! 11 @Rafal> It is engine issue and can't be fixed easily. Each unit has one category and plane is plane no matter where it is.
12 \n
13 That is right and wrong.
14 * It is an engine issue
15 * But it can be fixed very easy
16 \n
17 You can let AA units only fire at "HIGH_ALTITUDE | HEAT_EMITTING" and spawn and kill any "HIGH_ALTITUDE" or "HEAT_EMITTING" unit inside any unit - jumpers, gunships, drones, planes - on demand.
18 The very same works with any amphibious unit and torpedoes with "TORPEDO_TARGET".
19 \n
20 This unit can have - collide=false, velocity=INSANE, turnRate=INSTANTLY, order=GUARD/FOLLOW.
21 \n
22 Planes could have drop-able heat bombs which move the "HEAT_EMITTING"-unit out of the plane to distract some missiles.
23 \n
24 Missiles could be units which have fuel (and crash if their fuel tank is empty) and target the closest "HEAT_EMITTING" target. They are only fired if the tower sees "HEAT_EMITTING" targets.
25 \n
26 The re-targeting if one possible target dies make the AA-micro widget of jseah obsolet in most cases.
27 \n
28 _____________
29 Back to topic:
30 \n
31 Consider how often your drones die and if you want your bombers to be dead KZZ.