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Modded Tournament Sunday 21th

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3/18/2021 6:50:34 AMAUrankStuff before revert after revert
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Before After
1 [size=10][b]Zero-K Modded Tournament![/b][/size] 1 [size=10][b]Zero-K Modded Tournament![/b][/size]
2 \n 2 \n
3 [url=https://challonge.com/mbjrkk9r]Signup link on Challonge[/url] 3 [url=https://challonge.com/mbjrkk9r]Signup link on Challonge[/url]
4 (this is my first time using challonge, so please tell me if I did something wrong) 4 (this is my first time using challonge, so please tell me if I did something wrong)
5 \n 5 \n
6 Tournament is one the 21th, starting at 12:00 UTC/GMT (which is 7am for those in America, around 1-2am for those in Europe, around 3am for those in Russia, 8pm for those in China and 8-10pm for those in Australia, but make sure you check the specific time for your time zone [url=https://upload.wikimedia.org/wikipedia/commons/8/88/World_Time_Zones_Map.png]here[/url]) 6 Tournament is one the 21th, starting at 12:00 UTC/GMT (which is 7am for those in America, around 1-2am for those in Europe, around 3am for those in Russia, 8pm for those in China and 8-10pm for those in Australia, but make sure you check the specific time for your time zone [url=https://upload.wikimedia.org/wikipedia/commons/8/88/World_Time_Zones_Map.png]here[/url])
7 \n 7 \n
8 the format will be Swiss, with 1 point for a win and half a point for a draw. There will be 5 round, with a different mod each round. 8 the format will be Swiss, with 1 point for a win and half a point for a draw. There will be 5 round, with a different mod each round.
9 \n 9 \n
10 the map will be chosen in the same way as in the lobster rolls - each player would take turns vetoing mapsuntil only one is left. The lower score player will veto the first map. If both players have the same score the Matchmaker MMR will be used instead. 10 the map will be chosen in the same way as in the lobster rolls - each player would take turns vetoing mapsuntil only one is left. The lower score player will veto the first map. If both players have the same score the Matchmaker MMR will be used instead.
11 \n 11 \n
12 The [b]map Pool[/b] would be the following, unless specified otherwise for the mod: 12 The [b]map Pool[/b] would be the following, unless specified otherwise for the mod:
13 [img]https://i.postimg.cc/yd8yWzBv/mapool1.png[/img] 13 [img]https://i.postimg.cc/yd8yWzBv/mapool1.png[/img]
14 \n 14 \n
15 \n 15 \n
16 Any mod which is uploaded onto zero-k.info will be available, unless the modder request otherwise 16 Any mod which is uploaded onto zero-k.info will be available, unless the modder request otherwise
17 [b]The mod will rotate per round[/b], with the mods happened at each round shown below: 17 [b]The mod will rotate per round[/b], with the mods happened at each round shown below:
18 ROUND 1 - Zero Wars 18 ROUND 1 - Zero Wars
19 ROUND 2 - Unit Level Ups 19 ROUND 2 - Unit Level Ups
20 ROUND 3 - More Units 20 ROUND 3 - More Units
21 ROUND 4 - Rezspeed 100 Zombies on hotstepper 21 ROUND 4 - Rezspeed 100 Zombies on hotstepper
22 ROUND 4 - Arena Mod 22 ROUND 4 - Arena Mod
23 ROUND 5 - Future Wars 23 ROUND 5 - Future Wars
24 ROUND 6 - Magnetic Units 24 ROUND 6 - Magnetic Units
25 \n 25 \n
26 Since [b]arena mod[/b] is directed mainly towards FFAs, it's round would be special in that it would consist of [b]4-player FFAs[/b] instead of 1v1s. The maps would be picked from the following pool, with the lower scored players vetoing first 26 Since [b]arena mod[/b] is directed mainly towards FFAs, it's round would be special in that it would consist of [b]4-player FFAs[/b] instead of 1v1s. The maps would be picked from the following pool, with the lower scored players vetoing first
27 [img]https://i.postimg.cc/bw1NZjDQ/Untitled.png[/img] 27 [img]https://i.postimg.cc/bw1NZjDQ/Untitled.png[/img]
28 \n 28 \n
29 [b]Rezspeed 100 zombies on hotstepper will be an 5 player FFA[/b], since hotstepper is an FFA map. 29 [b]Rezspeed 100 zombies on hotstepper will be an 5 player FFA[/b], since hotstepper is an FFA map.
30 \n 30 \n
31 On the day, please show up [/b]at least 15 minutes early[/b] and notify me on discord or #zktourney before the event starts so I can take names. Each round, the rooms will be already created and the mods set. After each game ends the losing player is to report the scores on #zktourney 31 On the day, please show up [b]at least 15 minutes early[/b] and notify me on discord or #zktourney before the event starts so I can take names. Each round, the rooms will be already created and the mods set. After each game ends the losing player is to report the scores on #zktourney
32 \n 32 \n
33 In case of a crash/hang: 33 In case of a crash/hang:
34 [spoiler] 34 [spoiler]
35 If the game crashes or hangs less than 20 minutes into the game, there would be another game, with a different mod and on a different map. if the crash or hang happens after the 20 minute mark, then the game would be declared a draw. 35 If the game crashes or hangs less than 20 minutes into the game, there would be another game, with a different mod and on a different map. if the crash or hang happens after the 20 minute mark, then the game would be declared a draw.
36 [/spoiler] 36 [/spoiler]
37 \n 37 \n
38 In case of a luarules/LUS error: 38 In case of a luarules/LUS error:
39 [spoiler] 39 [spoiler]
40 If there is an luarules/LUS error less than 10 mintues into the game, there can be another game. the same mod can be used if both players agree, otherwise there would be a different map. if the luarules/LUS error happens after the 10 minute mark but before the 20 minute mark, there can be another game if both players agree. Otherwise the game will continue 40 If there is an luarules/LUS error less than 10 mintues into the game, there can be another game. the same mod can be used if both players agree, otherwise there would be a different map. if the luarules/LUS error happens after the 10 minute mark but before the 20 minute mark, there can be another game if both players agree. Otherwise the game will continue
41 [/spoiler] 41 [/spoiler]
42 \n 42 \n
43 Please ping me on discord or ask in this thread if you want the time changed. 43 Please ping me on discord or ask in this thread if you want the time changed.
44 \n 44 \n
45 To modders: 45 To modders:
46 [spoiler] 46 [spoiler]
47 If you want to ban a certain map or specific map types for your mod, please ask 47 If you want to ban a certain map or specific map types for your mod, please ask
48 If there and any bugs or glitches that can't be fixed, please tell me and I will notify everybody to avoid the situation which causes it 48 If there and any bugs or glitches that can't be fixed, please tell me and I will notify everybody to avoid the situation which causes it
49 If you do not want the mod to be featured in the tournament, please tell me. 49 If you do not want the mod to be featured in the tournament, please tell me.
50 [/spoiler] 50 [/spoiler]