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B1092929 30 on StormSiege_v3 (Multiplayer)

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Date Editor Before After
4/12/2021 2:33:17 PMDErankAdminmojjj before revert after revert
4/12/2021 12:47:34 PMLUrankAdminAnir before revert after revert
Before After
1 My point was, should we stop to play as a team just because we dont have another team that would balance us out? 1 My point was, should we stop to play as a team just because we dont have another team that would balance us out?
2 \n 2 \n
3 \n 3 \n
4 And it is true, we loose many games due to getting stacked hard. 4 And it is true, we loose many games due to getting stacked hard.
5 However, i would not totaly agree that its just so that mumble is good at keeping their good players withhin the clan. Or that we don't communicate at all. (Not denying that sometimes its not very usefull, but most often in critical situations, it works very well, or coordinated attacks/sharring early battle plans quickly) 5 However, i would not totaly agree that its just so that mumble is good at keeping their good players withhin the clan. Or that we don't communicate at all. (Not denying that sometimes its not very usefull, but most often in critical situations, it works very well, or coordinated attacks/sharring early battle plans quickly)
6 \n 6 \n
7 Because looking back in history, most mumble players joined, before they were ranked so well. 7 Because looking back in history, most mumble players joined, before they were ranked so well.
8 I remember, that I myself gained around 300 (back then elo) points due to better coordination with teammates, and incredibly high winrates for a few months unitl I reached my "new" ranking. 8 I remember, that I myself gained around 300 (back then elo) points due to better coordination with teammates, and incredibly high winrates for a few months unitl I reached my "new" ranking.
9 And looking at it, this is the case for many players. Good examples are @katastrophe, @Romux, @Topkack, @mojjj, @esanaime and myself. 9 And looking at it, this is the case for many players. Good examples are @katastrophe, @Romux, @Topkack, @mojjj, @esainane and myself.
10 \n 10 \n
11 A good indicator for this is that this type of players is typically weaker in 1v1 scenarios then in teamgames. Not saying they can't/haven't improved in this field later on. 11 A good indicator for this is that this type of players is typically weaker in 1v1 scenarios then in teamgames. Not saying they can't/haven't improved in this field later on.