1 |
Pretty
much
a
solid
no.
unless
the
shields
are
VERY
dense
AND
they
enemy
has
very
lackluster
overdrive.
|
1 |
Yup
your
right,
there's
like
no
situation
where
shockley
would
make
cost
by
stunning
shields.
|
2 |
\n
|
2 |
\n
|
3 |
Math:[spoiler]
|
3 |
Math:[spoiler]
|
4 |
Aspis requires 12e to regen 50 hp per second, with 3600 hp max. that's 4.1666 hp/e and 864 e to max
|
4 |
Aspis requires 12e to regen 50 hp per second, with 3600 hp max. that's 4.1666 hp/e and 864 e to max
|
5 |
Aegis requires 9 e to regen 50 hp per second, with 3600 hp max. that's 5.5555 hp/s and 648 e to max
|
5 |
Aegis requires 9 e to regen 50 hp per second, with 3600 hp max. that's 5.5555 hp/s and 648 e to max
|
6 |
funnel requires 48e to regen 300 hp per second, with 19400 hp max. that's 6.25 hp/e, 3104 e to max and 1600 e for the 10000 damage shockley does to it.
|
6 |
funnel requires 48e to regen 300 hp per second, with 19400 hp max. that's 6.25 hp/e, 3104 e to max and 1600 e for the 10000 damage shockley does to it.
|
7 |
\n
|
7 |
\n
|
8 |
assuming an overdrive rate of 8 energy per metal and that every one of these units that you hit have max shields:
|
8 |
assuming an overdrive rate of 8 energy per metal and that every one of these units that you hit have max shields:
|
9 |
- you need to hit 6 Aspises with your shockley to make cost
|
9 |
- you need to hit 6 Aspises with your shockley to make cost
|
10 |
- you need to hit 8 Aegis with your shockley to make cost
|
10 |
- you need to hit 8 Aegis with your shockley to make cost
|
11 |
\n
|
11 |
\n
|
12 |
- Funnels are only worth it if the overdrive rate is below 2.6667 energy per metal.
|
12 |
- Funnels are only worth it if the overdrive rate is below 2.6667 energy per metal.
|
13 |
[/spoiler]
|
13 |
[/spoiler]
|