1 |
To
prevent
spectators
spoiling
games
for
players
playing
them,
would
it
be
possible
to
implement
a
function,
that
when
some
spectator
wants
to
write
something
that
even
players
can
see,
at
first
the
message
appears
only
to
other
spectators,
then
there
is
like
a
1é
sec
delay
when
other
spectators
can
press
a
button
that
prevents
that
message
from
showing
to
players
playing
the
game,
and
only
after
this
interval
it
appears
to
players?
|
1 |
To
prevent
spectators
spoiling
games
for
players
playing
them,
would
it
be
possible
to
implement
a
function,
that
when
some
spectator
wants
to
write
something
that
even
players
can
see,
at
first
the
message
appears
only
to
other
spectators,
then
there
is
like
a
10
sec
delay
when
other
spectators
can
press
a
button
that
prevents
that
message
from
showing
to
players
playing
the
game,
and
only
after
this
interval
it
appears
to
players?
|