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[quote]On the other hand, simply disallowing specs talking in all-chat would be much easier to implement and hardly hurt at all. Tech-assistance is the only reason I can conceive of, why a player would want to read a spec's chat during an ongoing game and often such questions can as well be answered by other players. [/quote]
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[quote]On the other hand, simply disallowing specs talking in all-chat would be much easier to implement and hardly hurt at all. Tech-assistance is the only reason I can conceive of, why a player would want to read a spec's chat during an ongoing game and often such questions can as well be answered by other players. [/quote]
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Pay attention, this is already the case and [url=http://zero-k.info/Forum/Post/239725#239725]has already been mentioned[/url].
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Pay attention, this is already the case and [url=http://zero-k.info/Forum/Post/239725#239725]has already been mentioned[/url].
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3 |
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[quote]The
only
way
to
recognize
players
then
is
to
either
have
two
players
in
a
discord
chat
which
totaly
trust
each
other
saying
which
name
they
got.
[/quote]
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[quote]What
if
the
names
of
the
players
would
not
be
shown?[/quote]
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People would need to also have their admin rights stripped inside the game since that also identifies a player. Then there are minor issues like CPU and Ping (you can detect people with potato PCs or Australians, respectively) but these are a very soft form of identification. See [url=https://github.com/ZeroK-RTS/Zero-K/issues/3895]the dev ticket[/url] if somebody has any useful feedback.
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People would need to also have their admin rights stripped inside the game since that also identifies a player. Then there are minor issues like CPU and Ping (you can detect people with potato PCs or Australians, respectively) but these are a very soft form of identification. See [url=https://github.com/ZeroK-RTS/Zero-K/issues/3895]the dev ticket[/url] if somebody has any useful feedback.
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