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B1162364 17 on Titan v3.1 (Multiplayer)

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Date Editor Before After
7/29/2021 10:28:38 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 Ravager is perhaps a bit annoying, but I also think it's a balance thing. Also I would have to take a closer look at Minotaur so perhaps it should be a ticket. Unit AI reducing DPS isn't necessarily bad as there is a tradeoff between damage and safety. Staying further from enemies reduces DPS in many cases. 1 Ravager is perhaps a bit annoying, but I also think it's a balance thing. Also I would have to take a closer look at Minotaur so perhaps it should be a ticket. Unit AI reducing DPS isn't necessarily bad as there is a tradeoff between damage and safety. Staying further from enemies reduces DPS in many cases.
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3 If Minotaur would have to expose itself to more damage to deal more damage then its unit AI may be working correctly. Attack move isn't something you just get to set and do something else, it is the command that tells units to act in a way that prioritises safety over damage.