1 |
[quote]what would be good to be taken into account if such path would be to be proposed again: understand what happened and have a strategy to avoid it in the future.[/quote]
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1 |
[quote]what would be good to be taken into account if such path would be to be proposed again: understand what happened and have a strategy to avoid it in the future.[/quote]
|
2 |
The trouble I see with creating infrastructure (be it a server or whatever else) which is intended to serve more than one game is that if and when those games have more specific and potentially conflicting requirements for the infrastructure, compromises will need to be made. Those compromises will not please everybody and can quite easily please nobody.
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2 |
The trouble I see with creating infrastructure (be it a server or whatever else) which is intended to serve more than one game is that if and when those games have more specific and potentially conflicting requirements for the infrastructure, compromises will need to be made. Those compromises will not please everybody and can quite easily please nobody.
|
3 |
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3 |
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4 |
The
server
split
of
CA/ZK,
and
more
recently
BA,
from
the
central
Spring
server
both
pretty
much
boil
down
to
that
concept.
The
compromises
required
to
keep
CA/BA
together
with
the
other
games
on
the
same
server
became
too
unwieldly,
and
so
they
split.
|
4 |
The
server
split
of
CA/ZK,
and
more
recently
BA,
from
the
central
Spring
server
both
pretty
much
boil
down
to
that
concept.
The
compromises
required
to
keep
CA/BA
together
with
the
other
games
on
the
same
server
became
too
unwieldly
for
one
or
both
parties,
and
so
they
split.
|