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Unique maps, idea spitballing

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Date Editor Before After
5/3/2012 3:55:32 PMCArankPxtl before revert after revert
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1 Alternately, something I've always been thinking about, just using conventional terrain: a map that's a single, massive Kbot-friendly slope. Like, steep but not insurmountable. The whole thing is one giant ramp, with little fungal platforms sticking out of it for base-building. Or shape it as a half-funnel ( half so the camera doesn't have to look straight down at it) . 1 Alternately, something I've always been thinking about, just using conventional terrain: a map that's a single, massive Kbot-friendly slope. Like, steep but not insurmountable. The whole thing is one giant ramp, with little fungal platforms sticking out of it for base-building. Or shape it as a half-funnel ( half so the camera doesn't have to look straight down at it) . Push the height variance of Spring maps as far as you can.