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AA Spider seems a bit OP

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Date Editor Before After
5/19/2022 9:44:48 PMDErankkatastrophe before revert after revert
5/19/2022 9:44:35 PMDErankkatastrophe before revert after revert
Before After
1 No specific opinion on the matter of tarantula, but: 1 No specific opinion on the matter of tarantula, but:
2 \n 2 \n
3 [q] It would be nice to make air a bit more micro skill based and less on who has the most cloaked aa units. [/q] 3 [q] It would be nice to make air a bit more micro skill based and less on who has the most cloaked aa units. [/q]
4 \n 4 \n
5 - Cloaking is op. 5 - Cloaking is op.
6 \n 6 \n
7 - Do you mean a well controlled bomber should be able to dodge aa? Would you also want to make aa itself more micro skill based? 7 - Do you mean a well controlled bomber should be able to dodge aa? Would you also want to make aa itself more micro skill based?
8 I personally prefer a game where air is slightly weak over one where it is slightly strong. Also consider that aa-units 8 I personally prefer a game where air is slightly weak over one where it is slightly strong.
9 ONLY counter air. The metal spend on them is missing at other places. 9 Also consider that aa-units ONLY counter air. The metal spend on them is missing at other places.
10 \n 10 \n
11 [q] Compare Tarantula with Angler and think again about your "reasons" to nerf Tarantula [/q] 11 [q] Compare Tarantula with Angler and think again about your "reasons" to nerf Tarantula [/q]
12 \n 12 \n
13 Like: Compare Tetanus with Ebola and think again about your "reasons" to treat Tetanus. 13 Like: Compare Tetanus with Ebola and think again about your "reasons" to treat Tetanus.
14 \n 14 \n