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[quote]
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[quote]
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At the same time since we are talking about engines, why not switch to free engines that were developed recently (like UN5)?
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At the same time since we are talking about engines, why not switch to free engines that were developed recently (like UN5)?
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Does UN5 = Unreal Engine 5? Spring is GPL licensed, whilst UN5 has a form of proprietary 'semi-open source' license. It is too restrictive for open contributions.
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Does UN5 = Unreal Engine 5? Spring is GPL licensed, whilst UN5 has a form of proprietary 'semi-open source' license. It is too restrictive for open contributions.
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Additionally, there is no engine quite like Spring; I doubt Unreal Engine 5 is deterministic across all its supported machines. Spring also handles pathfinding, lua scripting, etc etc. that would all need to be reimplemented. Spring also works on basically any machine past 2013- UE5 only works on the latest.
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Additionally, there is no engine quite like Spring; I doubt Unreal Engine 5 is deterministic across all its supported machines. Spring also handles pathfinding, lua scripting, etc etc. that would all need to be reimplemented. Spring also works on basically any machine past 2013- UE5 only works on the latest.
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Spring's
architecture
is
also
very
unique-
there
are
several
lua
states,
some
of
which
need
to
be
deterministic
and
some
do
not.
UE5
doesn't
have
this
degree
of
separation
between
'synced'
and
'unsynced'
in
its
code,
which
would
make
determinism
a
massive
problem.
|
9 |
Spring's
architecture
is
also
very
unique-
there
are
several
lua
states,
some
of
which
need
to
be
deterministic
and
some
do
not.
UE5
doesn't
have
this
degree
of
separation
between
'synced'
and
'unsynced'
in
its
code,
which
would
also
make
determinism
a
massive
problem.
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It's hard to stress just how one-of-a-kind Spring is.
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It's hard to stress just how one-of-a-kind Spring is.
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