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Mobile shield emitters should float on water

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Date Editor Before After
8/15/2022 9:56:16 PMDErankmaxakaphoenix before revert after revert
Before After
1 Anarchid it's not that cloakfields deactivate in water it's just that units underwater just don't cloak cloaked lance spam on water.(at least in my memory ;P ) 1 Anarchid it's not that cloakfields deactivate in water it's just that units underwater just don't cloak cloaked lance spam on water.(at least in my memory ;P )
2 also this is what the likho is for no ?. i mean you have to do some legwork but oce you get the shields down you could just go boom and shieldball doesn't work. ( or just silo it and then likho it. ) i mean if the tactic is annoying enough you'll find a counter eventually. for examples limpet can slow down the shield for you to catch or try to thunderbird it . i had multiple games were i had a shield ball and somebody just sacked a thunderbird to kill it and the push. 2 also this is what the likho is for no ?. i mean you have to do some legwork but oce you get the shields down you could just go boom and shieldball isn't there. ( or just silo it and then likho it. ) i mean if the tactic is annoying enough you'll find a counter eventually. for examples limpet can slow down the shield for you to catch or try to thunderbird it . i had multiple games were i had a shield ball and somebody just sacked a thunderbird to kill it and the push.