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New rocket plume rendering model - Xmas came early in 2022

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Date Editor Before After
10/12/2022 1:58:50 PMEErankAdminAnarchid before revert after revert
10/12/2022 1:51:39 PMEErankAdminAnarchid before revert after revert
Before After
1 [q] yeah. exactly it does 2d smoke in 3d world, a screen space smoke. it does basically draw new line of smoke, blurs it, and then applies swirls, on 2d level. since smoke is something noone really gives shit about, but would be cool if it would work., and zk is a 2d game. minus some hills, but when youll have smoke on the hill, it gets painted larger, so 3d illusion applies there too...[/q] 1 [q] yeah. exactly it does 2d smoke in 3d world, a screen space smoke. it does basically draw new line of smoke, blurs it, and then applies swirls, on 2d level. since smoke is something noone really gives shit about, but would be cool if it would work., and zk is a 2d game. minus some hills, but when youll have smoke on the hill, it gets painted larger, so 3d illusion applies there too...[/q]
2 This worked for OTA with locked isometric camera. I don't think it's gonna work for a a tiltable, rotatable, zoomable, perspective camera. 2 This would have worked for OTA with its locked isometric camera. I don't think it's gonna work for a a tiltable, rotatable, zoomable, perspective camera.
3 \n 3 \n
4 I'd feel happy to be proven wrong, whenever you untangle yourself from your other investments. 4 I'd feel happy to be proven wrong, whenever you untangle yourself from your other investments.