1 |
Handicaps aren't unfair, they just make for a different game. In the same way that a team game and a 1v1 are different games, or a big map and a small map are different games.
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1 |
Handicaps aren't unfair, they just make for a different game. In the same way that a team game and a 1v1 are different games, or a big map and a small map are different games.
|
2 |
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|
2 |
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|
3 |
Handicap games are inherently asymmetric, but that's not a flaw. Many very good games are asymmetric.
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3 |
Handicap games are inherently asymmetric, but that's not a flaw. Many very good games are asymmetric.
|
4 |
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|
4 |
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5 |
Handicaps
allow
for
games
that
are
more
interesting
and
fun
for
both
sides,
even
when
the
two
players
or
teams
have
very
different
skill
levels.
Handicap
systems
are
a
very,
very
good
thing
to
have
available
as
an
option.
The
canonical
example
of
an
outstanding
handicap
system
is
Go,
where
you
can
easily
play
an
evenly-matched
game
between
to
very
unevenly-matched
opponents.
|
5 |
Handicaps
allow
for
games
that
are
more
interesting
and
fun
for
both
sides,
even
when
the
two
players
or
teams
have
very
different
skill
levels.
Handicap
systems
are
a
very,
very
good
thing
to
have
available
as
an
option.
The
canonical
example
of
an
outstanding
handicap
system
is
Go,
where
you
can
easily
play
an
evenly-matched
game
between
two
very
unevenly-matched
opponents.
|
6 |
\n
|
6 |
\n
|
7 |
Devising and testing a workable handicap system for Zero-K would give the game a valuable asset.
|
7 |
Devising and testing a workable handicap system for Zero-K would give the game a valuable asset.
|
8 |
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|
8 |
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