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So picture this:
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So picture this:
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*
a
dirtbag
but
looking
like
stone
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*
an
allterrain
dirtbag
but
looking
like
stone,
driven
by
ai
downslope,
slower
as
it
flattens
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* has a red, lava colored, opaque shield,
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* has a red, lava colored, opaque shield,
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* shield turn to black lava rock if depleted
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* shield turn to black lava rock if depleted
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* when depleted unit dirtbags large mound with ground color change to black
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* when depleted unit dirtbags large mound with ground color change to black
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* shield is charging through proximity to other lava units, when 2 neigbours or less, it depletes on its own.
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* shield is charging through proximity to other lava units, when 2 neigbours or less, it depletes on its own.
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7 |
\n
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7 |
\n
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* unit has spherical hitbox
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* unit has spherical hitbox
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* unit has damage by contact option similar to felon but on the range of its small shield, doing flamethrowing damage as which it depletes shield
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* unit has damage by contact option similar to felon but on the range of its small shield, doing flamethrowing damage as which it depletes shield
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*
its
allterrain
and
it
has
ai
that
moves
it
downhill
and
slower
as
it
goes
flat.
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10 |
*
shield
charges
up
when
close
to
other
lava
units,
like
shields,
shield
can
take
hits
depleting
it
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*
shield
charges
up
when
close
to
other
lava
units,
shield
can
take
hits
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*
volcano
generator
does
massive
shield
charging
from
which
all
other
are
being
charged.
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* volcano can do massive erruption that makes a lot of those lava blobs at small timespace
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* as lava go downhill they lose contact with the power source (like charged through bottleneck of 2 or less lava rocks) they dissipate on their own, kinda like shields but without auto charging, only charging shield from volcano generator so it behaves naturally.
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12 |
\n
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14 |
\n
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* there is a generator unit that launches lava units in the air, its placed in centre of volcano
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* there is a generator unit that launches lava units in the air, its placed in centre of volcano
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* the lava units can land on each other, like jacks sometimes lands on geo and kinda slides away from it, looking for its place, along with ai moving it
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* the lava units can land on each other, like jacks sometimes lands on geo and kinda slides away from it, looking for its place, along with ai moving it
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* water fast depletes shield
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* water fast depletes shield
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\n
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\n
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so long story short, this gives a functioning volcano, it spits lava bulbs that get hotter when clump but dry up when outside, lava units pile up when in volcao but when they reach a lot of them it overflows and flows down. when touched it burns in fire and looses its heat, it can be cooled by attacking it, it flows downhill, so it behaves like a lava :) would be cool to have one map with it
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so long story short, this gives a functioning volcano, it spits lava bulbs that get hotter when clump but dry up when outside, lava units pile up when in volcao but when they reach a lot of them it overflows and flows down. when touched it burns in fire and looses its heat, it can be cooled by attacking it, it flows downhill, so it behaves like a lava :) would be cool to have one map with it
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\n
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\n
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whatcha think? song relevant.
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whatcha think? song relevant.
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https://www.youtube.com/watch?v=sRxihpWicto
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https://www.youtube.com/watch?v=sRxihpWicto
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\n
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\n
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