1 |
I remember trying it like a year ago or so. Even though the graphics is better and more consistent across factories, zk is far superior.
|
1 |
I remember trying it like a year ago or so. Even though the graphics is better and more consistent across factories, zk is far superior.
|
2 |
ZK's flat tech tree is a huge advantage - there, you have tech 1, tech 2 and tech 3 units, to build a tech 3 unit you need a tech 1 constructor to build a tech 2 factory, from which you need a tech 2 constructor to build a tech 3 factory, and then you can build the unit - something like that. Wtf.
|
2 |
ZK's flat tech tree is a huge advantage - there, you have tech 1, tech 2 and tech 3 units, to build a tech 3 unit you need a tech 1 constructor to build a tech 2 factory, from which you need a tech 2 constructor to build a tech 3 factory, and then you can build the unit - something like that. Wtf.
|
3 |
I
feel
like
zk
is
more
fast
paced,
which
is
good.
Zk
has
more
units
and
more
variability.
All
BAR
units
feel
the
same.
In
zk,
you
have
this
sumo
which
has
gravity
beams,
you
have
firewalker
that
shoots
fire,
you
have
shockley
and
widows
to
stun
units.
.
.
In
BAR,
everything
just
shoots
some
kind
of
laser
and
feels
too
similar.
Zk
also
supports
much
more
players,
I
enjoy
those
16v16
lobpots
-
BAR
is
max
like
4v4
I
think.
|
3 |
I
feel
like
zk
is
more
fast
paced,
which
is
good.
Zk
has
more
units
and
more
variability.
All
BAR
units
feel
the
same.
In
zk,
you
have
this
sumo
which
has
gravity
beams,
you
have
firewalker
that
shoots
fire,
you
have
shockley
and
widows
to
stun
units.
.
.
In
BAR,
everything
just
shoots
some
kind
of
laser
and
feels
too
similar.
Zk
also
supports
much
more
players,
I
enjoy
those
16v16
lobpots
-
BAR
is
max
like
4v4
I
think.
And
zk
community
is
bigger.
|