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dyth68 i get what you are saying, but ZK has the oposite problem. The eco is so slow and distributed that in a large team game the game never progresses past 'a few units dueling it out'. i remember the era of 50% comunism, we actually had battles with hundreds of units and honestly sim city with was never a viable strategy even in BA, you needed to make units and balance eco porc with production.
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dyth68 i get what you are saying, but ZK has the oposite problem. The eco is so slow and distributed that in a large team game the game never progresses past 'a few units dueling it out'. i remember the era of 50% comunism, we actually had battles with hundreds of units and honestly sim city with was never a viable strategy even in BA, you needed to make units and balance eco porc with production.
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