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Opinions on bar rts?

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Date Editor Before After
1/15/2023 11:56:46 PMGBrankddaboqepp before revert after revert
Before After
1 dyth68 i get what you are saying, but ZK has the oposite problem. The eco is so slow and distributed that in a large team game the game never progresses past 'a few units dueling it out'. i remember the era of 50% comunism, we actually had battles with hundreds of units and honestly sim city with was never a viable strategy even in BA, you needed to make units and balance eco porc with production. 1 dyth68 i get what you are saying, but ZK has the oposite problem. The eco is so slow and distributed that in a large team game the game never progresses past 'a few units dueling it out'. i remember the era of 50% comunism, we actually had battles with hundreds of units and honestly sim city with was never a viable strategy even in BA, you needed to make units and balance eco porc with production.
2 \n
3 logistics is necessary in every game, and in big teams its almost obligatory in ZK to have an eco player that actually makes grid or your team will loose. the problem is that in ZK this eco player has a thankless task and might as well go AFK for the whole game wile their cons make the eco for their team.