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Players leaving/moving to BAR?

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Date Editor Before After
2/26/2023 2:38:01 AMDErankkatastrophe before revert after revert
Before After
1 @MSPR 1 @MSPR
2 \n 2 \n
3 Absolutely, and my comment was not directed at you, I just quoted the passage because it was a good opener. I did not want to quote the actual passages that get me a BIT angry, because I exactly did NOT want to point at specific people. Sorry. 3 Absolutely, and my comment was not directed at you, I just quoted the passage because it was a good opener. I did not want to quote the actual passages that get me a BIT angry, because I exactly did NOT want to point at specific people. Sorry.
4 \n 4 \n
5 My critique on the passage I quoted from you is this: 5 My critique on the passage I quoted from you is this:
6 [q] Riposter rightly pointed out that there is no enthusiastic development drive [/q] 6 [q] Riposter rightly pointed out that there is no enthusiastic development drive [/q]
7 I don`t think you can call the core-devs NOT enthusiastic, because if basically devoting half of your life to it, then I don`t know what would count. 7 I don`t think you can call the core-devs NOT enthusiastic, because if basically devoting half of your life to it, then I don`t know what would count.
8 \n 8 \n
9 I also completely agree with this: 9 I also completely agree with this:
10 [q] (...) critique and appreciation can exist together. [/q] 10 [q] (...) critique and appreciation can exist together. [/q]
11 Feedback is absolutely necessary. And the negative one especially. It is really easy to lose perspective on your work, and it can happen extremely fast. Just getting positive feedback feels nice emotionally, but is basically worthless for the creative process. It might tell you what to preserve, but other than that, it doesn`t help you to figure out what to do next. 11 Feedback is absolutely necessary. And the negative one especially. It is really easy to lose perspective on your work, and it can happen extremely fast. Just getting positive feedback feels nice emotionally, but is basically worthless for the creative process. It might tell you what to preserve, but other than that, it doesn`t help you to figure out what to do next.
12 It needs to be pointed out that my criticism is not directed at the negative feedback itself, but either at unconstructive delivery or the ignorant and brazen attitute SOME people have, even if their number is quite low. 12 It needs to be pointed out that my criticism is not directed at the negative feedback itself, but either at unconstructive delivery or the ignorant and brazen attitute SOME people have, even if their number is quite low.
13 \n
14 [q] Now how can we do something about that? Are there clear bottlenecks, thresholds, learning curves, whatever that is holding people back? what are smart solutions to let the community step up (further) in a sustained manner. [/q]
15 \n
16 I guess the only thing I can say is that people can expect to get help and guidance IF they step up. I have no idea about coding and "dynamic" audio (e.G. "game-sound"), but at least 3 people have already offered or provided help with that issue. If you want to help me with the sound, start by downloading a freeware-audio-editor like Audacity, then talk to me. I don`t know how to start with the graphics, but I am 100% certain if I just ask someone who knows, they will tell me.
17 Other than that, I don`t know what we can do. Maybe the ideas about design-competitions is worth working out. In the end, there is no supplement to "just start working." Forum-posts are fine, but we could all agree on making such a design-competition and still find noone who is willing to organize that...
18 \n