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Players leaving/moving to BAR?

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Date Editor Before After
2/27/2023 12:44:00 AMAUrankAdminAquanim before revert after revert
2/27/2023 12:41:09 AMAUrankAdminAquanim before revert after revert
2/27/2023 12:40:35 AMAUrankAdminAquanim before revert after revert
2/27/2023 12:23:23 AMAUrankAdminAquanim before revert after revert
2/26/2023 11:17:37 PMAUrankAdminAquanim before revert after revert
2/26/2023 11:05:48 PMAUrankAdminAquanim before revert after revert
2/26/2023 10:59:06 PMAUrankAdminAquanim before revert after revert
2/26/2023 10:58:47 PMAUrankAdminAquanim before revert after revert
2/26/2023 10:55:26 PMAUrankAdminAquanim before revert after revert
2/26/2023 10:54:51 PMAUrankAdminAquanim before revert after revert
Before After
1 My first take on those videos is "we had a lot to learn about the game back then". [b]Any game feels more exciting when it is fresh and it is easier to find and learn new things.[/b] (Corollary: A single game cannot stay in that state forever.) Sab and Forever are (some of) the highest rated players in those games and are still strong today, but I think they (along with everybody else) have learned a lot and become a lot stronger in the last nine years. 1 My first take on those videos is "we had a lot to learn about the game back then". [b]Any game feels more exciting when it is fresh and it is easier to find and learn new things.[/b] (Corollary: A single game cannot stay in that state forever.) Sab and Forever are (some of) the highest rated players in those games and are still strong today, but I think they (along with everybody else) have learned a lot and become a lot stronger in the last nine years.
2 \n 2 \n
3 Certainly in the first video (on Titan Duel) I think air might *look* more interesting because one or both teams are making mistakes. Balls of Raptors circling each other above one team's clearly controlled territory isn't good play now and I don't remember any reason why it would have been good play then. It is a little less bad in this instance because neither team is making ground-based AA other than Pickets, but it still isn't really achieving anything. Besides the occasional Phoenix run, neither air player seems to have much effect on the land game. 3 Certainly in the first video (on Titan Duel) I think air might *look* more interesting because one or both teams are making mistakes. Balls of Raptors circling each other above one team's clearly controlled territory isn't good play now and I don't remember any reason why it would have been good play then. It is a little less bad in this instance because neither team is making ground-based AA other than Pickets, but it still isn't really achieving anything. Besides the occasional Phoenix run, neither air player seems to have much effect on the land game.
4 \n 4 \n
5 It's a bit hard to tell what is going on throughout the second game because the camera zooms in a lot, but it seems like north team underbuilds AA against a gunship + planes team in a 4v4 at a point in time when Revenant/Black Dawn was in the meta, and gets punished for it. I think you could in principle see something similar happen today, but people in high level games are generally more aware of the need to make AA in such situations. 5 It's a bit hard to tell what is going on throughout the second game because the camera zooms in a lot, but it seems like north team underbuilds AA against a gunship + planes team in a 4v4 at a point in time when Revenant/Black Dawn was in the meta, and gets punished for it. I think you could in principle see something similar happen today, but people in high level games are generally more aware of the need to make AA in such situations.
6 \n 6 \n
7 (Also north team has two jumpfacs and builds a pretty limited selection of units from them. I don't think ZK would have stayed interesting if jump/hover/tank/amph had remained as limited as they used to be. Even though one could argue that buffing those factories broke the game in some ways.) 7 (Also north team has two jumpfacs and builds a pretty limited selection of units from them. I don't think ZK would have stayed interesting if jump/hover/tank/amph had remained as limited as they used to be. Even though one could argue that buffing those factories broke the game in some ways.)
8 \n 8 \n
9 The third video is a player PoV from (if I remember the old rank symbols correctly) a pretty low level game. Seems like the northeast player gets air control for free and then just makes mass Raven. 9 The third video is a player PoV from (if I remember the old rank symbols correctly) a pretty low level game. Seems like the northeast player gets air control for free and then just makes mass Raven.
10 \n 10 \n
11 [quote]- 1 lab making rokko 11 [quote]- 1 lab making rokko
12 - 1 lab making morty(was it called hammer back then? it got massively nerfed because it was actually good) 12 - 1 lab making morty(was it called hammer back then? it got massively nerfed because it was actually good)
13 - area cloakers 13 - area cloakers
14 - fleas 14 - fleas
15 - occasional heavy assault (usualy goli) 15 - occasional heavy assault (usualy goli)
16 - raiders (usually glaive) 16 - raiders (usually glaive)
17 - cons to reclaim 17 - cons to reclaim
18 [/quote] 18 [/quote]
19 This composition sounds like it would perform quite poorly against cloaked Snitch ( which I think was Roach at the time?) , plus something to clean up the assaults afterwards. Maybe you're going so far back in time that that was not viable for some reason, but as far as I know cloaked shield-bomb has been theoretically feasible and potentially strong for far longer than it has enjoyed its current level of popularity. As a community we got better at the game. 19 This composition sounds like it would perform quite poorly against cloaked Snitch ( I guess at the time this would have been Roach + Eraser?) , plus something to clean up the assaults afterwards. Maybe you're going so far back in time that that was not viable for some reason, but as far as I know cloaked shield-bomb has been theoretically feasible and potentially strong for far longer than it has enjoyed its current level of popularity. As a community we got better at the game.