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My first take on those videos is "we had a lot to learn about the game back then". [b]Any game feels more exciting when it is fresh and it is easier to find and learn new things.[/b] (Corollary: A single game cannot stay in that state forever.) Sab and Forever are (some of) the highest rated players in those games and are still strong today, but I think they (along with everybody else) have learned a lot and become a lot stronger in the last nine years.
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1 |
My first take on those videos is "we had a lot to learn about the game back then". [b]Any game feels more exciting when it is fresh and it is easier to find and learn new things.[/b] (Corollary: A single game cannot stay in that state forever.) Sab and Forever are (some of) the highest rated players in those games and are still strong today, but I think they (along with everybody else) have learned a lot and become a lot stronger in the last nine years.
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2 |
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3 |
Certainly in the first video (on Titan Duel) I think air might *look* more interesting because one or both teams are making mistakes. Balls of Raptors circling each other above one team's clearly controlled territory isn't good play now and I don't remember any reason why it would have been good play then. It is a little less bad in this instance because neither team is making ground-based AA other than Pickets, but it still isn't really achieving anything. Besides the occasional Phoenix run, neither air player seems to have much effect on the land game.
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3 |
Certainly in the first video (on Titan Duel) I think air might *look* more interesting because one or both teams are making mistakes. Balls of Raptors circling each other above one team's clearly controlled territory isn't good play now and I don't remember any reason why it would have been good play then. It is a little less bad in this instance because neither team is making ground-based AA other than Pickets, but it still isn't really achieving anything. Besides the occasional Phoenix run, neither air player seems to have much effect on the land game.
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4 |
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5 |
It's a bit hard to tell what is going on throughout the second game because the camera zooms in a lot, but it seems like north team underbuilds AA against a gunship + planes team in a 4v4 at a point in time when Revenant/Black Dawn was in the meta, and gets punished for it. I think you could in principle see something similar happen today, but people in high level games are generally more aware of the need to make AA in such situations.
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5 |
It's a bit hard to tell what is going on throughout the second game because the camera zooms in a lot, but it seems like north team underbuilds AA against a gunship + planes team in a 4v4 at a point in time when Revenant/Black Dawn was in the meta, and gets punished for it. I think you could in principle see something similar happen today, but people in high level games are generally more aware of the need to make AA in such situations.
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7 |
(Also north team has two jumpfacs and builds a pretty limited selection of units from them. I don't think ZK would have stayed interesting if jump/hover/tank/amph had remained as limited as they used to be. Even though one could argue that buffing those factories broke the game in some ways.)
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7 |
(Also north team has two jumpfacs and builds a pretty limited selection of units from them. I don't think ZK would have stayed interesting if jump/hover/tank/amph had remained as limited as they used to be. Even though one could argue that buffing those factories broke the game in some ways.)
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9 |
The third video is a player PoV from (if I remember the old rank symbols correctly) a pretty low level game. Seems like the northeast player gets air control for free and then just makes mass Raven.
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9 |
The third video is a player PoV from (if I remember the old rank symbols correctly) a pretty low level game. Seems like the northeast player gets air control for free and then just makes mass Raven.
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10 |
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11 |
[quote]- 1 lab making rokko
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11 |
[quote]- 1 lab making rokko
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12 |
- 1 lab making morty(was it called hammer back then? it got massively nerfed because it was actually good)
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12 |
- 1 lab making morty(was it called hammer back then? it got massively nerfed because it was actually good)
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13 |
- area cloakers
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13 |
- area cloakers
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14 |
- fleas
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14 |
- fleas
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15 |
- occasional heavy assault (usualy goli)
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15 |
- occasional heavy assault (usualy goli)
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16 |
- raiders (usually glaive)
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16 |
- raiders (usually glaive)
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17 |
- cons to reclaim
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17 |
- cons to reclaim
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18 |
[/quote]
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18 |
[/quote]
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19 |
This
composition
sounds
like
it
would
perform
quite
poorly
against
cloaked
Snitch
(
which
I
think
was
Roach
at
the
time?)
,
plus
something
to
clean
up
the
assaults
afterwards.
Maybe
you're
going
so
far
back
in
time
that
that
was
not
viable
for
some
reason,
but
as
far
as
I
know
cloaked
shield-bomb
has
been
theoretically
feasible
and
potentially
strong
for
far
longer
than
it
has
enjoyed
its
current
level
of
popularity.
As
a
community
we
got
better
at
the
game.
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19 |
This
composition
sounds
like
it
would
perform
quite
poorly
against
cloaked
Snitch
(
I
guess
at
the
time
this
would
have
been
Roach
+
Eraser?)
,
plus
something
to
clean
up
the
assaults
afterwards.
Maybe
you're
going
so
far
back
in
time
that
that
was
not
viable
for
some
reason,
but
as
far
as
I
know
cloaked
shield-bomb
has
been
theoretically
feasible
and
potentially
strong
for
far
longer
than
it
has
enjoyed
its
current
level
of
popularity.
As
a
community
we
got
better
at
the
game.
|