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I think the ideal is something like 70% your air player countering the enemy air player 20% your token ground AA pieces making it hard for the enemy air player to come into your area and not lose the air fight badly, 10% eventual completion of long-range ground AA making it possible for your air player to relax later in the game
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1 |
I think the ideal is something like 70% your air player countering the enemy air player 20% your token ground AA pieces making it hard for the enemy air player to come into your area and not lose the air fight badly, 10% eventual completion of long-range ground AA making it possible for your air player to relax later in the game
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