1 |
I think that the appropriate anti-air cover is pretty situational, and sometimes your air player can't help you very much.
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1 |
I think that the appropriate anti-air cover is pretty situational, and sometimes your air player can't help you very much.
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2 |
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2 |
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3 |
If
your
army
is
a
bunch
of
Minotaurs
and
Goliaths
that
want
to
dive
into
enemy
positions
and
even
behind
enemy
lines,
and
the
opponent
has
a
decent
amount
of
ground-based
AA,
you
cannot
really
expect
your
air
player
to
follow
you
in
and
get
all
their
Swifts
killed.
You
have
to
either
bring
your
own
AA
or
just
absorb
the
damage
from
the
bombers
in
that
case.
Even
just
dangling
a
Lance
or
something
a
bit
too
close
to
the
front
line
can
result
in
a
Likho
strike
which
your
air
player
cannot
do
a
lot
about
-
the
Likho
is
just
not
exposed
for
long
enough,
and
chasing
a
Likho
deep
behind
enemy
lines
to
shoot
it
down
is
often
not
a
winning
proposition.
|
3 |
If
your
army
is
a
bunch
of
Minotaurs
and
Cyclops
that
want
to
dive
into
enemy
positions
and
even
behind
enemy
lines,
and
the
opponent
has
a
decent
amount
of
ground-based
AA,
you
cannot
really
expect
your
air
player
to
follow
you
in
and
get
all
their
Swifts
killed.
You
have
to
either
bring
your
own
AA
or
just
absorb
the
damage
from
the
bombers
in
that
case.
Even
just
dangling
a
Lance
or
something
a
bit
too
close
to
the
front
line
can
result
in
a
Likho
strike
which
your
air
player
cannot
do
a
lot
about
-
the
Likho
is
just
not
exposed
for
long
enough,
and
chasing
a
Likho
deep
behind
enemy
lines
to
shoot
it
down
is
often
not
a
winning
proposition.
|
4 |
\n
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4 |
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5 |
If
the
other
team
has
a
Chainsaw
or
something
covering
the
front
line,
your
team's
bombers
may
be
able
to
get
in
now
and
then
but
it's
not
terribly
practical
for
your
teammate
to
fight
a
pitched
fighter
battle
there,
unless
you
also
have
substantial
ground-to-air
assets.
Similar
story
against
a
gunship
player
with
a
bunch
of
Tridents.
|
5 |
If
the
other
team
has
a
Chainsaw
or
something
covering
the
front
line,
your
team's
bombers
may
be
able
to
get
in
now
and
then
but
it's
not
terribly
practical
for
your
teammate
to
fight
a
pitched
air-to-air
battle
there,
unless
you
also
have
substantial
ground-to-air
assets.
Similar
story
against
a
gunship
player
with
a
bunch
of
Tridents.
|