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[q][b]Also, commanders are not going to be as efficient as Scorcher. This is because units get less efficient along any single attribute as they become more expensive, compare the damage output of Paladin to some combination of Knight and Lance.[/b] It has to be this way because attributes make each other more valuable. Eg a bit of extra damage is more useful if the unit already has high range/health/speed. So modules are going to be poor value individually simply because they don't behave individually. [/q]
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[q][b]Also, commanders are not going to be as efficient as Scorcher. This is because units get less efficient along any single attribute as they become more expensive, compare the damage output of Paladin to some combination of Knight and Lance.[/b] It has to be this way because attributes make each other more valuable. Eg a bit of extra damage is more useful if the unit already has high range/health/speed. So modules are going to be poor value individually simply because they don't behave individually. [/q]
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