Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Shieldbots vs Jumpbots 1v1

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
7/30/2023 8:49:06 AMFIrankFine before revert after revert
7/30/2023 8:48:42 AMFIrankFine before revert after revert
Before After
1 Bandit is borderline unusable versus both pyro and venom to the point that I would heavily advise against plopping the factory on maps where either are even somewhat likely to appear. 1 Bandit is borderline unusable versus both pyro and venom to the point that I would heavily advise against plopping the factory on maps where either are even somewhat likely to appear.
2 \n 2 \n
3 \n 3 \n
4 If you do survive raider phase propped up by lotus and snitch, I think shield is one of the few factories capable of resisting placeholder-moderator compositions with rogue. And unlike spiders, they can survive firewalker thanks to aspis. 4 If you do survive raider phase propped up by lotus and snitch, I think shield is one of the few factories capable of resisting placeholder-moderator compositions with rogue. And unlike spiders, they can survive firewalker thanks to aspis.
5 \n 5 \n
6 \n 6 \n
7 Off larger advantages, burying jumpbot in felon, maybe enhanced with lobster, mostly works. Following up jacks draining the shieldball isnt easy for them, and racketeers will work against low numbers well. 7 Off larger advantages, burying jumpbot in felon, maybe enhanced with lobster, mostly works. Following up jacks draining the shieldball isnt easy for jump, and racketeers will work against low numbers well.