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Shieldbots vs Jumpbots 1v1

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Date Editor Before After
7/30/2023 2:59:20 PMUSrankstrikeshadow before revert after revert
7/30/2023 2:15:18 PMUSrankstrikeshadow before revert after revert
7/30/2023 2:14:11 PMUSrankstrikeshadow before revert after revert
7/30/2023 2:11:58 PMUSrankstrikeshadow before revert after revert
Before After
1 I've always considered jumpbots the strongest factory, but with the highest learning curve and micro demands - especially when you morph a cornea or aegis to join its army. Jacks, Pyros, Juggs, and even Placeholders require intense micro to use well. 1 I've always considered jumpbots the strongest factory, but with the highest learning curve and micro demands - especially when you morph a cornea or aegis to join its army. Jacks, Pyros, Juggs, and even Placeholders require intense micro to use well.
2 \n 2 \n
3 A shield ball is strong, easy to understand, and does not really require as much micro. Of course, as you state, Juggs, Firewalkers, and to a lesser extent Placeholders and Jacks - do counter shieldballs with enough micro. 3 A shield ball is strong, easy to understand, and does not really require as much micro. Of course, as you state, Juggs, Firewalkers, and to a lesser extent Placeholders and Jacks - do counter shieldballs with enough micro.
4 \n 4 \n
5 You really need to minimize your unit losses while forcing the shield player to do more micro than you do so you have micro left over to out-eco and raid. 5 You really need to minimize your unit losses while forcing the jump player to do more micro than you do so you have micro left over to out-eco and raid.