1 |
I've always considered jumpbots the strongest factory, but with the highest learning curve and micro demands - especially when you morph a cornea or aegis to join its army. Jacks, Pyros, Juggs, and even Placeholders require intense micro to use well.
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1 |
I've always considered jumpbots the strongest factory, but with the highest learning curve and micro demands - especially when you morph a cornea or aegis to join its army. Jacks, Pyros, Juggs, and even Placeholders require intense micro to use well.
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2 |
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2 |
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3 |
A shield ball is strong, easy to understand, and does not really require as much micro. Of course, as you state, Juggs, Firewalkers, and to a lesser extent Placeholders and Jacks - do counter shieldballs with enough micro.
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3 |
A shield ball is strong, easy to understand, and does not really require as much micro. Of course, as you state, Juggs, Firewalkers, and to a lesser extent Placeholders and Jacks - do counter shieldballs with enough micro.
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4 |
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4 |
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5 |
You
really
need
to
minimize
your
unit
losses
while
forcing
the
shield
player
to
do
more
micro
than
you
do
so
you
have
micro
left
over
to
out-eco
and
raid.
|
5 |
You
really
need
to
minimize
your
unit
losses
while
forcing
the
jump
player
to
do
more
micro
than
you
do
so
you
have
micro
left
over
to
out-eco
and
raid.
|