1 |
If you want a "super simple" coop traitor game in Zero-K, you only need to make 3 changes from the base game:
|
1 |
If you want a "super simple" coop traitor game in Zero-K, you only need to make 3 changes from the base game:
|
2 |
- Traitor wins if any single non-traitor com is lost.
|
2 |
- Traitor wins if any single non-traitor com is lost.
|
3 |
- Others win if traitor com is lost.
|
3 |
- Others win if traitor com is lost.
|
4 |
-
Sudden
death
is
enabled
at
~30
minutes
or
so.
|
4 |
-
Traitor
is
revealed
at
~30
minutes
and
Sudden
Death
starts.
|
5 |
\n
|
5 |
\n
|
6 |
This could be tested with a host sending private messages and declaring a winner afterwards.
|
6 |
This could be tested with a host sending private messages and declaring a winner afterwards.
|
7 |
You just need to tell players if they are traitors, or not, and end the game correctly.
|
7 |
You just need to tell players if they are traitors, or not, and end the game correctly.
|
8 |
\n
|
8 |
\n
|
9 |
Much less interesting than OP, but maybe it can inspire someone?
|
9 |
Much less interesting than OP, but maybe it can inspire someone?
|