1 |
So. Imagine this. Spider having a lance cannon, BUT
|
1 |
So. Imagine this. Spider having a lance cannon, BUT
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2 |
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2 |
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|
3 |
This cannon charges as you hold fire.
|
3 |
This cannon charges as you hold fire.
|
4 |
When it charges it gains damage and range.
|
4 |
When it charges it gains damage and range.
|
5 |
Starting from LLT range and damage with no charge to double lance damage and cerb range, when fully charged.
|
5 |
Starting from LLT range and damage with no charge to double lance damage and cerb range, when fully charged.
|
6 |
The
charging
curve
is
slightly
exponential
to
promote
charging
on
hold
fire.
|
6 |
The
charging
curve
is
slightly
exponential
to
promote
charging
on
hold
fire,
but
it
can
go
pew
pew
pew
machinegun
on
low
charge
but
with
limited
range
that
it
gains
when
charging.
|
7 |
Also as it charges it starts sparking around like the fast riot spider, and as its charged up it has more massive explosion range when killed, like half of big geo range, with a mushroom cloud when killed.
|
7 |
Also as it charges it starts sparking around like the fast riot spider, and as its charged up it has more massive explosion range when killed, like half of big geo range, with a mushroom cloud when killed.
|
8 |
Hp of 3 lances.
|
8 |
Hp of 3 lances.
|
9 |
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|
9 |
\n
|
10 |
Watcha think?
|
10 |
Watcha think?
|