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DRP needs to be addressed.

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Date Editor Before After
10/15/2023 9:18:33 AMPLranktivoris before revert after revert
10/15/2023 9:16:03 AMPLranktivoris before revert after revert
10/15/2023 9:15:20 AMPLranktivoris before revert after revert
10/15/2023 9:13:39 AMPLranktivoris before revert after revert
10/15/2023 8:57:35 AMPLranktivoris before revert after revert
Before After
1 I agree with Logix 1 I agree with Logix
2 \n 2 \n
3 I am not here long enough to know how sw meta evolved - however in that most recent patch when all 3 were adjusted i like that Starlight get kind of separated from the other 2 as 'ultimate' sw and it is doing that job great. But if it comes to choose between drp and zenith there is no a single thing drp do better ( i guess u can argue dpr don't have visual indicator where it is, but with it's short range it is easy to scout anyway) . 3 I am not here long enough to know how sw meta evolved - however in that most recent patch when all 3 were adjusted i like that Starlight get kind of separated from the other 2 as 'ultimate' sw and it is doing that job great. But if it comes to choose between drp and zenith there is no a single thing drp do better ( i guess u can argue dpr don't have visual indicator where it is, but with its short range it is easy to scout anyway) .
4 \n 4 \n
5 I really would like to see a game where building drp was meaningful - that it did something that zenith would fail at. I fell like ppl build it more for meme when they know game is won already. Pls prove me wrong 5 I really would like to see a game where building drp was meaningful - that it did something that zenith would fail at. I fell like ppl build it more for meme when they know game is won already. Pls prove me wrong
6 \n 6 \n
7 Now for my private opinion what should be addressed. 7 Now for my private opinion what should be addressed.
8 Option 1: buff it range to that of zenith. In that case both sw would work quite similar - both annihilate some portion of map, zenith at one go after a saving, drp gradually but unavoidable. There is tempo to each one. With zenith u feel that pressure of meteors building up as u wonder where and when what force will be released, but u have time window between each shot to take action. With drp u see how a certain place slowly get destroyed by ever so faster rainbow bullets, but u have other places on a map that u know will be save for a while (cause of that turning speed nerf). What is important here is that both sw can counter each other and are equally exposed to threats. 8 Option 1: buff it range to that of zenith. In that case both sw would work quite similar - both annihilate some portion of map, zenith at one go after a saving, drp gradually but unavoidable. There is tempo to each one. With zenith u feel that pressure of meteors building up as u wonder where and when what force will be released, but u have time window between each shot to take action. With drp u see how a certain place slowly get destroyed by ever so faster rainbow bullets, but u have other places on a map that u know will be save for a while (cause of that turning speed nerf). What is important here is that both sw can counter each other and are equally exposed to threats.
9 Option 2: make it shoot projectiles faster and don't slow it down after turning; also reduce cost. Kind of like old drp (but with reduced range) when it get fully charged it is unstoppable. It would be top prio to find it and destroy before it reach full speed and nothing would be able to get close. It is important that such drp controls battlefield better then zenith for a similar cost but is more exposed (apart from range keep in mind hp nerfs) and also ultimately zenith would counter dpr because of range - that is why price need to be similar imo. 9 Option 2: make it shoot projectiles faster and don't slow it down after turning; also reduce cost. Kind of like old drp (but with reduced range) when it get fully charged it is unstoppable. It would be top prio to find it and destroy before it reach full speed and nothing would be able to get close. It is important that such drp controls battlefield better then zenith for a similar cost but is more exposed (apart from range keep in mind hp nerfs) and also ultimately zenith would counter dpr because of range - that is why price need to be similar imo.
10 Option 3: nerf zenith - u can't consider yourself unhappy when there is no happiness in the world around you (or something like that) 10 Option 3: nerf zenith - u can't consider yourself unhappy when there is no happiness in the world around you (or something like that)